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{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE NoImplicitPrelude #-}
-- : out omni-agent-log
module Omni.Agent.Log where
import Alpha
import Data.Aeson (Value (..), decode)
import qualified Data.Aeson.KeyMap as KM
import qualified Data.ByteString.Lazy as BL
import Data.IORef (IORef, modifyIORef', newIORef, readIORef, writeIORef)
import qualified Data.Text.Encoding as TextEnc
import qualified Data.Text.IO as TIO
import qualified Data.Vector as V
import qualified System.Console.ANSI as ANSI
import qualified System.IO as IO
import System.IO.Unsafe (unsafePerformIO)
import Text.Printf (printf)
-- | Parsed log entry
data LogEntry = LogEntry
{ leMessage :: Maybe Text,
leLevel :: Maybe Text,
leToolName :: Maybe Text,
leBatches :: Maybe [[Text]],
leMethod :: Maybe Text,
lePath :: Maybe Text
}
deriving (Show, Eq)
-- | Status of the agent for the UI
data Status = Status
{ statusWorker :: Text,
statusTask :: Maybe Text,
statusThreadId :: Maybe Text,
statusFiles :: Int,
statusCredits :: Double,
statusTime :: Text, -- formatted time string
statusActivity :: Text
}
deriving (Show, Eq)
emptyStatus :: Text -> Status
emptyStatus workerName =
Status
{ statusWorker = workerName,
statusTask = Nothing,
statusThreadId = Nothing,
statusFiles = 0,
statusCredits = 0.0,
statusTime = "00:00",
statusActivity = "Idle"
}
-- | Global state for the status bar
{-# NOINLINE currentStatus #-}
currentStatus :: IORef Status
currentStatus = unsafePerformIO (newIORef (emptyStatus "Unknown"))
-- | Initialize the status bar system
init :: Text -> IO ()
init workerName = do
IO.hSetBuffering IO.stderr IO.LineBuffering
writeIORef currentStatus (emptyStatus workerName)
-- Reserve 5 lines at bottom
replicateM_ 5 (IO.hPutStrLn IO.stderr "")
ANSI.hCursorUp IO.stderr 5
-- | Update the status
update :: (Status -> Status) -> IO ()
update f = do
modifyIORef' currentStatus f
render
-- | Set the activity message
updateActivity :: Text -> IO ()
updateActivity msg = update (\s -> s {statusActivity = msg})
-- | Process a log line from the agent and update status if relevant
processLogLine :: Text -> IO ()
processLogLine line = do
let entry = parseLine line
Data.Foldable.for_ (entry +> formatLogEntry) updateActivity
-- | Parse a JSON log line into a LogEntry
parseLine :: Text -> Maybe LogEntry
parseLine line = do
let lbs = BL.fromStrict (TextEnc.encodeUtf8 line)
obj <- decode lbs
case obj of
Object o ->
Just
LogEntry
{ leMessage = getString "message" o,
leLevel = getString "level" o,
leToolName = getString "toolName" o,
leBatches = getBatches o,
leMethod = getString "method" o,
lePath = getString "path" o
}
_ -> Nothing
where
getString k o =
case KM.lookup k o of
Just (String s) -> Just s
_ -> Nothing
getBatches o =
case KM.lookup "batches" o of
Just (Array b) ->
Just
<| mapMaybe
( \case
Array b0 ->
Just
<| mapMaybe
( \case
String s -> Just s
_ -> Nothing
)
(V.toList b0)
_ -> Nothing
)
(V.toList b)
_ -> Nothing
-- | Format a log entry into a user-friendly status message (NO EMOJIS)
formatLogEntry :: LogEntry -> Maybe Text
formatLogEntry LogEntry {..} =
case leMessage of
Just "executing 1 tools in 1 batch(es)" -> do
let tools = fromMaybe [] leBatches
let firstTool = case tools of
((t : _) : _) -> t
_ -> "unknown"
Just ("THOUGHT: Planning tool execution (" <> firstTool <> ")")
Just "Tool Bash permitted - action: allow" ->
Just "TOOL: Bash command executed"
Just "Processing tool completion for ledger"
| isJust leToolName ->
Just ("TOOL: " <> fromMaybe "unknown" leToolName <> " completed")
Just "ide-fs" | leMethod == Just "readFile" ->
case lePath of
Just p -> Just ("READ: " <> p)
_ -> Nothing
Just "System prompt build complete (no changes)" ->
Just "THINKING..."
Just "System prompt build complete (first build)" ->
Just "STARTING new task context"
Just msg
| leLevel == Just "error" ->
Just ("ERROR: " <> msg)
_ -> Nothing
-- | Log a scrolling message (appears above status bars)
log :: Text -> IO ()
log msg = do
-- Clear status bars (5 lines)
ANSI.hClearLine IO.stderr
ANSI.hCursorDown IO.stderr 1
ANSI.hClearLine IO.stderr
ANSI.hCursorDown IO.stderr 1
ANSI.hClearLine IO.stderr
ANSI.hCursorDown IO.stderr 1
ANSI.hClearLine IO.stderr
ANSI.hCursorDown IO.stderr 1
ANSI.hClearLine IO.stderr
ANSI.hCursorUp IO.stderr 4
-- Print message (scrolls screen)
TIO.hPutStrLn IO.stderr msg
-- Re-render status bars at bottom
-- (Since we scrolled, we are now on the line above where the first status line should be)
render
-- | Render the 5 status lines (Vertical Layout)
render :: IO ()
render = do
Status {..} <- readIORef currentStatus
let taskStr = maybe "None" identity statusTask
threadStr = maybe "None" identity statusThreadId
-- Line 1: Worker + Time
ANSI.hSetCursorColumn IO.stderr 0
ANSI.hClearLine IO.stderr
TIO.hPutStr IO.stderr <| "Worker: " <> statusWorker <> " | Time: " <> statusTime
-- Line 2: Task
ANSI.hCursorDown IO.stderr 1
ANSI.hSetCursorColumn IO.stderr 0
ANSI.hClearLine IO.stderr
TIO.hPutStr IO.stderr <| "Task: " <> taskStr
-- Line 3: Thread
ANSI.hCursorDown IO.stderr 1
ANSI.hSetCursorColumn IO.stderr 0
ANSI.hClearLine IO.stderr
TIO.hPutStr IO.stderr <| "Thread: " <> threadStr
-- Line 4: Credits
ANSI.hCursorDown IO.stderr 1
ANSI.hSetCursorColumn IO.stderr 0
ANSI.hClearLine IO.stderr
TIO.hPutStr IO.stderr <| "Credits: $" <> str (printf "%.2f" statusCredits :: String)
-- Line 5: Activity
ANSI.hCursorDown IO.stderr 1
ANSI.hSetCursorColumn IO.stderr 0
ANSI.hClearLine IO.stderr
TIO.hPutStr IO.stderr ("> " <> statusActivity)
-- Return cursor to Line 1
ANSI.hCursorUp IO.stderr 4
IO.hFlush IO.stderr
|